Valorant is a 5v5 character-based tactical shooter set in the near future. Each round is fought to the death, with players only able to respawn if their team wins the round. The goal of the game is to either eliminate all members of the enemy team or achieve the objective. There are a variety of game modes, each with its own unique objectives and rules.
One of the most popular game modes is Spike Rush. In Spike Rush, both teams have a limited number of lives and must work together to plant and detonate the spike in order to win. This mode is incredibly fast-paced and requires players to be constantly communicating and working together in order to succeed.
In order to make Valorant more vibrant, there are a few things that can be done. One is to make sure that the colors in the game are more vibrant. Another is to add more sound effects, music, and voice lines. Finally, making sure that there is a good variety of characters and weapons will help keep things fresh and exciting.
The problem with Valorant
Valorant, like many online games, struggles with a problem of perceived toxicity among its player base. Anecdotally, I have found this game in particular to be more frustrating than most because of the number of times I’ve gotten killed by an enemy agent using what appears to be an aimbot. This problem is hardly new and is certainly not unique to Valorant (see: CS:GO, Overwatch), but it nonetheless sullies the experience of what is otherwise a pretty fun game.
What’s more, this toxicity is often compounded by the fact that many of the game’s maps are quite dark and/or lackluster in terms of color and vibrancy. This isn’t always the case – Bind, for instance, is a very vibrant map – but it often feels like the game could use a shot in the arm in terms of its overall aesthetic.
So how can we make Valorant more vibrant? Below are a few suggestions:
1) Make use of more colorblind-friendly map designs.
This isn’t strictly limited to making Valorant more vibrant, but it would definitely help with making the game more accessible for those who suffer from colorblindness. I’m not colorblind myself, but I know that many gamers who are have had difficulty distinguishing between enemies and allies in past games due to poor map design choices. Blizzard’s Overwatch is a good example of a game that has made significant strides in this area, and I think Valorant could learn from its example.
2) Introduce more vibrant skins for agents and weapons.
In my opinion, one of the best things about Overwatch is the sheer variety of skins that are available for each character. Not only do these skins add some much-needed visual flair to the game, but they also give players a sense of individuality and belonging to a particular in-game community (e.g., Reaper mains, Tracer mains). Valorant could stand to benefit from a similar system, wherein players can purchase or earn skins for their favorite agents and guns that show off their personality and taste.
3) Use brighter colors on UI elements throughout the game.
This is another suggestion that would improve accessibility for colorblind players while also making the game more visually stimulating for everyone else. There’s no need for every element of the UI to be bright and colorful – subtlety can be just as effective – but a little bit goes a long way in terms of making things pop on screen. Moreover, given that much of Valorant’s interface is black or dark gray, introducing some brighter colors would provide some much-needed contrast.
How to make valorant more vibrant
Valorant is a tactical shooter video game developed and published by Riot Games. The game is currently in beta and is only available in North America, Europe, and Oceania. The game is set in the future and follows the struggles of two warring factions, the Guardians and the Phantom.
More colourful environments
If you’re not a fan of the current environment design in Valorant then you’ll be pleased to hear that Riot is planning on making some changes. In a recent dev blog, the team discussed the feedback they’ve been receiving and how they plan on making the game more vibrant.
One of the biggest complaints has been about the environment design and how it can be quite bland and uninspiring. The team is well aware of this and is working on making some changes. They want to add more colour to the environments and make them more visually pleasing.
Riot is also planning on making some changes to the way shadows are rendered in the game. Currently, they can be quite harsh and can make it difficult to see what’s going on around you. The team is hoping that by making some adjustments, they can make the game more visually appealing without sacrificing too much of the competitive integrity.
These are just some of the changes that Riot is planning on making in order to make Valorant more vibrant. It’s great to see that they’re taking feedback on board and are actively working on making improvements.
More interesting character designs
Riot Games have done a fantastic job of creating a game that is not only incredibly fun to play, but also easy on the eye. The world of Valorant is jam-packed with color and life, and the character designs are some of the best in the business.
However, there is one area where Valorant could do with a little more vibrancy, and that is in the character designs. At the moment, most of the characters in the game are human beings with relatively normal proportions. This isn’t necessarily a bad thing, but it does make the game feel a little bit more “normal” than it could be.
If Riot Games were to take inspiration from other games in the genre (such as Overwatch or Paladins), they could introduce some truly unique and interesting character designs that would add an extra layer of excitement and style to Valorant. In particular, we would love to see more non-human characters, such as robots, aliens, or even creatures from myth and legend.
Do you think Valorant should introduce more interesting character designs? Let us know in the comments below!
A better soundtrack
Valorant’s soundtrack is extremely bland and sometimes intrusive. It’s mostly just a lot of hard-hitting electronic music, which is fine, but it doesn’t really add to the game’s atmosphere. The game would be much better off with a more eclectic mix of genres, and perhaps even some licensed tracks.
It’s also worth noting that the game’s UI sounds are grating and obnoxious. They’re so loud and chaotic that it’s hard to concentrate on anything else. Thankfully, there is an option to disable them in the settings menu.
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